Happy Halloween!

First off, let me wish everyone a Happy Halloween, and I hope that if anyone goes out tonight with their kids or otherwise, that they are safe and have a blast.

Gaming, for me, has fallen off a little, as our group currently doesn't have a place to play regularly, but there are still some things on the plate that I hope will continue.

First of those things is Magic. I've been playing quite a bit more, and I really love the new set, Innistrad. Though there's really nothing new and innovative in the set, I do think it balances the comfortable play speeds of older sets with the rising power curve in cards that have been seen in the past few years.

Playing Limited in Innistrad is a blast, also, and that's always good with a new set.

Second, Paul has begun a game on Wednesdays at Batesville Gaming Center using the 3.x rules, and me, David, John C, Taylor, and Steve have all hopped on board. John C has yet to make a character, but so far we have a Spellthief, a Marshall, a Dragon Shaman, and a Paladin of Tyranny/Hexblade.

I know a little of the story, but I'll not post here til Paul lets everyone in on it.

Next are the two games our group has going... David's Dark Heresy game, and a new Pathfinder game I'm running set in the Forgotten Realms (the nation of Halruaa, to be exact.)

Obviously, with me running a new game, that means the Wilderlands game has come to an end, and indeed it has. With a TPK, no less. I may eventually get around to posting what happened there, but right now, I'm working fairly hard on putting together what I hope will be a fun game for my players, and will give them an opportunity to explore the Realms!

The characters are an eclectic mix, and have yet to have their mettle tested, but time will tell for our Rock Gnome Gunslinger (Steve,) Fire Genasi Sorceror[Wordcaster] (David,) Human Monk (Taylor,) and Human Bard[Dervish Dancer] (Angela.)

So far, all they've done is met some powerful wizards and delivered invitations to a number of them for a party of some sort. Action packed!

David's Dark Heresy game has furthered only a little, as we've slogged through slow investigation, and ultimately lost Steve's Guardsman to a grenade party that Taylor decided to throw for some warp zombies. We have yet to see the conclusion of our venture onto Sinophia, and hopefully can solve the mysteries of the Archenemy that hide there!

I've also been throwing around the possibility of running various other games, either via text, like picking up the WoD game, or at the shop, etc.

Finally, I'm going to touch a little on a game that I have been invited to in my next post. It's ran by some former patrons of my shop. The game is presented as a 12th level high-fantasy campaign set in a world that, apparently, has just experienced war.

No comments: