10.17.2008

The Gnomad and the Masters of the Multiverse!

Not an update here, the old "Arcane College" game (Because Paul never has named it, I've taken the liberty), in quite some time, but as of Wednesday night, we finally completed locking the Inner Planes by defeating the guardian of the Elemental Plane of Fire's hourglass....a colossal great wyrm red dragon!

It was almost two months in the making, so to speak, but we finally got to play the 25th level characters we made for the epic side quest that is the locking of the Plane of Fire. Sadly, it was a little anticlimactic...

We started off with our epics getting a ride to the volcano-lair of the dragon in the Gnomad then travelled up the side of the mountain where we spotted an entrance to the side that was guarded by two Initiates of Orcus who let us pass, without question, into a larger chamber that held an Infernal and 4 Balor, which we dispatched without too much effort (other than John C. dying) and then moved further, where we found a large settlement of kobolds within the mountain, some of which had obvious dragon blood in them. There, we made sacrifices to Tiamat by giving up an item of worth to us, after which we agreed to escort 4 of the kobolds to an altar area.

On the way there, we encountered a Paragon Steel Predator, which also killed John C., that was one of, if not the toughest things we faced, though getting past it simply took giving the creature enchanted items of metal to eat, which we did, then I Wished to duplicate Fabricate and created 250 cu. ft. of iron for it to gnaw on while we continued on to the altar room, in which an altar to Tiamat was present. Throughout the adventure, Carl's epic was frustrated because he was a Dragon Reborn Cleric of Bahamut who chafed under working with Tiamat followers and being around Tiamat icons. His discomfort became all of ours when the altar spit forth a Disjunction, which my character failed to counterspell and which stripped most of our magic items of power, causing Tony's character to give up the quest.

The rest of us decided to press further, encountering a huge lava pit containing a dragon of immense size, who reared up and shocked us when we saw that the thing had two heads! Alot of useless combat with the thing gave me time to cast my epic save or die spell three times, which is all it took for us to finish the thing off and then we made way with its loot and locked the hourglass, all of which the thing had inside of him.

Exiting the mountain made us cringe as off in the distance, we spotted a dragon flying toward the mountain off in the distance. Carl's character turned into a smaller dragon and gave us a ride to the Gnomad and we shifted out before the dragon got to us.

What does the future hold for us? I don't know quite yet, but it should be pretty freaking fun.

1 comment:

Anonymous said...

I would love to hear more about your Vampire game on Thursdays.