Well, I was put in my place about Allustan being with us. He just sent us on his fool's errand, because he's a wizard and far too busy (even though we're probably higher level than he is now!), but yes...he had just sent us, and thus should not have been with us when we almost died, so no fault of his there! Further, everyone except Mullins gained a level this session, and all characters have been updated, including his, since I had forgotten what class he had taken a level in.
week found us still on the road to the Free City of Greyhawk to visit
Elistor, a colleague of Allustan (Hmm.. I've seen this episode of
Avatar, there better not be any tricks.) and give him some samples and
evidence of the worm infestation so that perhaps he can help us come up
with a solution to the crisis.
The road, no matter if
less or more traveled, however, certainly has its share of dangers, as
before long, we were beset by a pack of worgs who did their best to kill
some of our horses, then take down Cameron and Able in the process, but
we ended up more than a match for them in the end, and only one of
their number was able to escape once we started dogging them before they
wolfed us down, as Paul put it.
And though we hoped
that our canine friends were the last of our troubles before hitting the
city, the felines got in on the action when four displacer beasts
surrounded our camp and pressed the attack in hopes of tasty noms. In
this, we did lose one horse, which was killed and dragged into the woods
to the creatures before finally taking one down and having the other
two bolt before their numbers came up, as well.
displacement effect of the magical beasts made the fight a much tougher
one than anticipated, much like the worgs' high hit points helped them
immensely to give us a challenge, but in the end we prevailed...though
barely in some cases. Angela's dice hate my primary characters, and
Cameron was taken down to single-digit hit points throughout the two
fights, and actually into the minuses against the worgs. David didn't
have much better luck with Able in the night, either, though his ability
to heal himself kept him (and us) relevant throughout.
the Free City less than a day's ride away, we rested out the night in
hopes of better luck once within the walls of Greyhawk.
Cast of Characters
Cameron val Dane, Human Knight 7 - Me
Dairon val Eite, Human Bard 5 - Me (cohort)
Mullins, Gnome Rogue 3/Wizard 3/Mirror Master 1 - Paul
Able Nightengale, Human Healer 7 - David
Caine Smithe, Human Marshal 5 - David (cohort)
Katain, Pseudodragon Warlock 2 - Tami