7.06.2013

Age of Worms, Session 25

We left off this game with our lone hero, Able, having made haste to Eligos' manor to escape the fate of his companions and collect himself before figuring out what to do next.

His search would not take long, however, as Allustan, anticipating the original party might have some trouble (I believe this is what we settled on as reason to insert new characters), decided to send another group ahead to Greyhawk to aid, but they found they were too late.

Able briefed them on what had transpired and where and promptly led them back to the bowels of the warehouse where his companions had lost their lives, seeking righteous retribution in the name of St. Cuthbert. There, the invisible foes that had proven so difficult before were mercilessly slaughtered and the band ventured further, fighting a giant octopus  until the beast fled before venturing deep into the stone chambers below to be confronted by a band of featureless men after half the party had fallen into a pit trap.

The fight took a while and hindered rescue attempts of the others, but eventually the heroes were victorious and were able to regroup, ready to venture and investigate further.


Able Nightengale, Human Healer 7 - David
??, Elf Psion (Telepath) 5/Thrallherd 2 -  Paul
??, ?? Rogue 5/Thief-Acrobat 2 -Tami
??, Human Druid 5/Planar Shepherd 2 -Taylor
Rill Meadowwhisper, Halfling Druid (Shapeshifter variant) 7 - Me

This session was longer that the write-up would suggest, of course, because each of our encounters had an interesting twist that we had to face, and which made combat just a little longer than it normally would be. The first, our invisible opponents, nearly wiped a party before, the underwater battle with the octopus was challenging when options are limited, and fighting an encounter with half the party cut off from the rest all served as reminders to be ready for anything in D&D.

Also, as
one can see, Taylor rejoined the group this session, and we're all happy for it. In this campaign, his reserve healing and support spellcasting has become a great boon to the party.

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