Sunday, we joined again to play a session of my Pathfinder Wilderlands game, this one also sans Steve. Though, I believe he will return in two weeks!
When we left off, 3 of our heroes (Well, 2 and a hireling...) were under a powerful compulsion, forcing them to chant ancient, evil litanies as their young Paladin comrade looked on, unsure in action...watching zombies shamble slowly toward the mesmerized men.
This moment of thought was lightning fast, however, and Gabrielle took her line, attached to a grappling hook and, successful with affixing it to Borash, hauled the Half-Orc out of the chapel, only to find that he was still chanting!
At this time, however, Chas seemed to shake the effects just as the zombies reached him, but Kezziar, Borash's only remaining Orc retainer, was drug off to a place unseen to some horrible fate.
After dispatching these strange, pestilent zombies, the group decided to cut their losses and return home to Bugbear Falls, for resupply and safe rest. Upon reaching their adopted home, however, the group was detained by local officials for the murder of knights of Iomedae, as witnessed from the walls of the city.
The PCs gave good account of their actions, and together with divinatory magic performed by Honorable Justice Sollas, a member of the tribunal, were found guilty only of minor recklessness and neglect of the duties of a citizen, and (only for Borash) were found guilty of bribery of a town guard...when the guard was asked to buy him an ale from The White Cliff. These two charges cost the party 205gp, 200 for an adventuring charter and 5 (the amount given the guard to buy the beer)as a fine for the bribery.
With the charter listed, the Unbreakable Warriors adventuring company was formed!
None too late, either, as many things caught the attentions of the party, and they seem to want to take action against them!
Chas discovered upon returning to Elomir the Sage's house that her door was ajar and the place had been ransacked. Upon further investigation, Chas found that the elf, herself, was missing, and so alerted the guard as quickly as possible.
Gabrielle was witness to the fleeting black sheet looking thing that many of the group's hirelings had seen before. This time, however, it fluttered past the 2nd story windows as she took stock of the party's new residence.
Further, writings gathered in the temple structure within the caves, and one of the knight companions of Gabrielle contracting a disease, have the party thinking of ways to purge the place of all traces of filth and pestilence before an epidemic arises.
Much of the rest of the session was dealt with acquiring supplies and spending 500gp from selling loot to purchase a large apartment in town to act as a base of operations for adventuring.
A bit of a wedge has seemed to form over the dispersal and expenditure of loot (some of it based on out of character knowledge,) so I guess we'll see where that goes.
The session pretty much ended with the group about to discuss what to do/where to go next, so I guess we'll find out Sunday!