This session had Paul and Tami out, but we continued on with our heroes' triumphant return to Sandpoint after defeating Nualia and stopping the ritual to release the goblin demigod Malfeshnekor.
in town, Orik heading to The Rusty Dragon on recommendation while Walt
went to report to Naffer Vosk and Father Zantus, and Elspeth did...elfy
wizardy things. *handwave away absences!* Vic and Rissi went straight to
Sheriff Hemlock to report their doings. After making their report and
receiving their weekly pay for guard duty, the Sheriff began to describe
to them a gruesome crime scene down at the sawmill, explaining that two
people were murdered and detailing evidence of earlier murderers he had
discovered on his return to Magnimar, and re-deputized all but Vic
(since he's a guardsman) to begin investigations on the case, urging
them to keep things as tightly under wraps as they can so as to avoid
panic that another serial killer is loose in Sandpoint.
two of them quickly made their way to the sawmill and found the bodies
of Katrine Vinder and Banny Harker mutilated and grotesquely slain
inside. Further investigation led them to believe an undead of some sort
played a part since their was evidence that someone walked on the
walls, tread underwater while crossing the river, and a distinct rotting
stench that was uncharacteristic for the crime scene, being as fresh as
it was, permeated everything. Investigating the sawmill and the
opposite bank thoroughly, the pair then went back to the Garrison and
questioned Vin Vinder, Katrine's father, and Ibor Thorn, Banny's
business partner at the sawmill, but deemed them both innocent.
we left off, since I called it early, but this murder mystery is
shaping up to be a nice change of pace from the standard fantasy fare.
Cast of Characters
Rissi Scuttle, Ratfolk Alchemist 6 - Angela
Vic Alvaraz, Varisian Human Fighter (Mobile Fighter) 6 - David