When our band approached the gates of Magnimar, they were greeted by members of the Watch upon noticing Vic's Sandpoint Guard insignia on his pauldron. From there, a watchman led them to the House of Lords and into the Lord Mayor's office. Lord Mayor Grobaras outlined some of the interactions their investigation would have with the city's bureaucracy and then turned them loose after making them sign a form requesting their presence be recognized as a law enforcement action of Sandpoint (basically increasing their jurisdiction to Magnimar, as a holding of the city-state).
Firmly reminded that they were on their own until the paperwork processed at a...indeterminate time, the PCs first made their way to the Magnimaran HQ of the Sandpoint Mercantile League, from where they sent a missive to Belor Hemlock, and then inquired about lodgings, and were directed to a popular area for visitors littered with inns and taverns, where they went high-end and settled in with baths and a meal before continuing their investigation.
The first stop was the townhouse previously owned by Aldern Foxglove, which was easy enough to enter, but the group was startled to find two occupants in residence: Aldern and Iesha Foxglove! A short visit wherein the group described what happened at the manor and their shock at seeing their friend and his wife alive coupled with the Foxglove's shock and despair at the state of the manor, which they had left just weeks earlier, culminated in a dinner invitation to further discuss things, leaving the group to go about a few personal errands before convening once more at the townhouse.
The door was answered by a housemaid, who took leave as the group arrived, leaving the nobles and their guests to themselves, and Aldern began to lead the party through the house to the veranda at back, with Iesha bringing up the rear of the line...and then they attacked. Some of the group immediately recognized who they thought to be their friends as Faceless Stalkers, vile shapechangers who can take on the appearance of anyone. Vic was especially concerned as he had a bad experience with one no more than a couple of weeks ago, but the experience of the past few weeks had given the party an advantage and they took the duo out quickly.
Natasha assumed the appearance of Iesha with the aid of her new mask and rushed outside, searching for the housemaid that had just left, questioning her part in events, but failed to see her, at which point she notified a nearby watchman about a possible theft of the silverware and to be on the lookout for the help, if he could. The man took note and Natasha retreated back to the house. During this time, the rest of the group had been doing a search of the place and Vic had turned up a copy of the deed to Foxglove Manor and some keys that had been returned to the fake Foxgloves that Aldern had on him, which in turn led to the discovery of a hefty sack of platinum, the original deed, and a ledger, both implicating the Brotherhood of the Seven in shady dealings.
References to the Seven's Sawmill had been found in multiple places, so the group set about plotting an investigation of the place, with Natasha using her mask once again to pose as someone looking for a job in the mill and doing some quick casing, which turned up no luck. Further references in the ledger to a money drop to be made on Oathday led the group to wait out until the drop night, with Vic about to approach as the person meant to make the drop.
Cast of Characters
Walt Thrune, Chelaxian Human Cleric 7 (Merciful Healer) of Sarenrae - Paul
Rissi Scuttle, Ratfolk Alchemist 7 - Angela
Vic Alvaraz, Varisian Human Fighter (Mobile Fighter) 7 - David
Elspeth, Elf Wizard (Evoker) 7 - Tami
Hyrum Vassal, Chelaxian Human Tyrant (LE Antipaladin variant) 4 of Urgathoa/Monk 1 - David (secondary)
Natasha Caine, Chelaxian Human Rogue 5 - Angela (secondary)